The Dragon Slayers Society

Slay Your Dragons.
Build Your Kingdom.

Stop drifting. Start building.
TDSS gives you a practical system to beat daily sabotage, face what you avoid, and build discipline that sticks.

No spam. Unsubscribe anytime.

FREE STARTER KIT

Slay Your First Dragon (Free)

A 7-day jumpstart to kill daily sabotage, face what you avoid, and rebuild discipline — without motivation hacks or guru fluff.

No spam. Unsubscribe anytime.

how tdss works

Goblins. Dragons. Kingdom.

TDSS is a simple system with three targets:1) Goblins (daily sabotage)
The small habits that quietly steal your time, energy, and self-respect.
2) Dragons (the fear you avoid)
The one thing you keep dodging that would change everything if you faced it.
3) Kingdom (your discipline + identity)
A life built on proof — not motivation.
This Starter Kit gives you a 7-day battle plan to kill the goblins, face the dragon, and start building your kingdom.

what you get

Inside the Free Starter Kit

A short PDF + 4 plug-and-play templates.
Set it up once (10 minutes). Then run it in 15 minutes/day for 7 days.
You’ll finish setup in 10 minutes — then you’re just executing.
This is the first battle — not the whole war.

Goblin Kill List

Identify the 3–5 habits quietly stealing your time — and replace them with frictionless counters you can actually keep.

The Dragon Map

Choose one fear you’ve been dodging. Break it into a “minimum viable battle” you can execute this week.

7-Day Battle Plan

Seven short missions that build momentum through action — not motivation, hype, or guru fluff.

Kingdom Tracker

Track wins and prove a new identity: “I’m the kind of person who follows through.”

Who this is for

If You’re Done Drifting

You don’t need motivation. You need a battle plan that survives real life.Pain → Relief:

  • You start strong… then goblins steal your week.

  • You keep avoiding the one thing that would change everything.

  • You want discipline built on proof, not hype.

In 7 days you will:

  • Kill 3–5 goblins with frictionless counters

  • Choose one dragon + run a “minimum viable battle”

  • Track wins and rebuild identity

Frequently asked questions

F.A.Q.S.:

Is this for men only?
No. If you want discipline, you’re in.
Is this therapy?
No — it’s a practical self-development system.
How long does it take?
15 minutes/day for 7 days.
What if I miss a day?
Don’t restart. Continue. The system is built for imperfect execution.
What happens after I sign up?
I email you the Starter Kit + templates.
Will you spam me?
No. Unsubscribe anytime.

Not therapy. Not medical advice. Coaching + self-development.

War map (1:1 intensive)

$97

One call. 90 minutes. You leave with a battle plan you can execute this week.This is for people who are tired of “starting over” and want a simple plan that survives real life.In this call, we build your War Map:

  • Kill 3–5 goblins (the small habits stealing your time/energy)

  • Pick 1 dragon (the thing you keep avoiding)

  • Create your Minimum Viable Battle (the smallest version you’ll actually do)

  • Set frictionless counters + an if/then plan for bad days

  • Start a Kingdom Tracker (proof-based momentum)

You leave with:

  • A written War Map summary (sent after the call)

  • A 7-day execution plan (15 min/day)

  • Your first Proof Loop (how you lock in identity fast)

Best for you if:

  • You’re stuck in loops (motivation → relapse → guilt)

  • You want clarity + a plan, not hype

  • You’ll actually execute if the plan is simple

Not therapy. No fluff.
Just a practical system and real execution.

The Campaign (4 weeks)

$397

Weekly coaching + accountability — built for people who can’t stay consistent when life hits.Most people don’t fail because they don’t know what to do. They fail because they can’t execute consistently. This is TDSS applied to your schedule, constraints, and weak spots.What we do over 4 weeks:

  • Week 1: Kill the goblins: frictionless counters that actually stick

  • Week 2: Face the dragon: minimum viable battle + escalation plan

  • Week 3: Build the kingdom: proof-based identity + momentum rules

  • Week 4: Lock it in: relapse plan, boundaries, next campaign

You get:

  • 4x coaching calls (45–60 min)

  • A personalized battle plan + weekly adjustments

  • Lightweight accountability (simple check-ins, real execution)

  • Optional async check-ins between calls (short + structured)

This is for you if:

  • You’re done drifting

  • You keep “starting over”

  • You want discipline built on proof, not hype

Limited spots

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